#pragma once
#include "TextField.h"
#include "GTimer.h"

class PauseAnim :
	public TextField
{
public:
	PauseAnim(void);
	~PauseAnim(void);

	FatPointer<PauseAnim, void> *blinkPointer;
	GTimer blinkTimer;

	void blink(Event *e);
	void show();
	void hide();
};
